The pointer event system in desktop mode is quite responsive.
However, in XR we found that some users take noticeably longer to click.
We found this to be related to the larger travel distance in some XR controller triggers and some users being generally slower in the beginning.
The very least, we'd like to specify differentiate the clickThresholdMs between desktop and XR usage. Beyond that, it could be useful providing hooks for adaptive threshold modulation given a specific user and their interaction pattern.
The pointer event system in desktop mode is quite responsive.
However, in XR we found that some users take noticeably longer to click.
We found this to be related to the larger travel distance in some XR controller triggers and some users being generally slower in the beginning.
The very least, we'd like to specify differentiate the
clickThresholdMsbetween desktop and XR usage. Beyond that, it could be useful providing hooks for adaptive threshold modulation given a specific user and their interaction pattern.