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What platform are you running Path of Building on?
Windows
What is the value from the calculation in-game?
In game, when allocating into Melee Damage or Melee Critical Strike Chance the values for Holy Strike are affected.
What is the value from the calculation in Path of Building?
In PoB, when allocating into Melee Damage or Melee Critical Strike Chance the values for Holy Strike are not changed.
How to reproduce the issue
- Create a PoB with Templar
- Add s staff and Holy Strike
- Path to any Melee node and allocate
PoB for PoE1 build code
https://pobb.in/HFiXZd81hrCd
Screenshots
From my current character, showing the changes in game (i dropped auras and flasks to get as clean as possible)
Before and After when removing Disemboweling (50% Melee Crit / + 25% Melee Crit Multi)
Before and After remove Melee Damage in the Righteous Fury cluster (12% inc Melee Damage)

Check version
Check for duplicates
Check for support
What platform are you running Path of Building on?
Windows
What is the value from the calculation in-game?
In game, when allocating into Melee Damage or Melee Critical Strike Chance the values for Holy Strike are affected.
What is the value from the calculation in Path of Building?
In PoB, when allocating into Melee Damage or Melee Critical Strike Chance the values for Holy Strike are not changed.
How to reproduce the issue
PoB for PoE1 build code
Screenshots
From my current character, showing the changes in game (i dropped auras and flasks to get as clean as possible)
Before and After when removing Disemboweling (50% Melee Crit / + 25% Melee Crit Multi)
Before and After remove Melee Damage in the Righteous Fury cluster (12% inc Melee Damage)