Check version
Check for duplicates
Check for support
What is the value from the calculation in-game?
Unlike damage conversion, if you have >100% "Damage Taken as" it should not be normalised to 100%.
In the PoB below I have 1000% of fire damage taken as lightning and cold, 0% elemental resistances, and have an enemy that deals 1000 damage
According to the following post by Mark, this should result in 1000 * 1000% = 10000 damage as cold, and 10000 damage as lightning.
https://old.reddit.com/r/pathofexile/comments/5tt9v2/why_is_there_no_item_elemental_damage_taken_as/ddpqkal/?context=1
What is the value from the calculation in Path of Building?
In PoB, the damage taken is normalised to 50% cold and 50% lightning with my damage taken being 500 cold and 500 lightning.
How to reproduce the issue
Go to calcs tab and observe the damage taken as.
Character build code
https://pastebin.com/pfrv59Af
Screenshots

Check version
Check for duplicates
Check for support
What is the value from the calculation in-game?
Unlike damage conversion, if you have >100% "Damage Taken as" it should not be normalised to 100%.
In the PoB below I have 1000% of fire damage taken as lightning and cold, 0% elemental resistances, and have an enemy that deals 1000 damage
According to the following post by Mark, this should result in 1000 * 1000% = 10000 damage as cold, and 10000 damage as lightning.
https://old.reddit.com/r/pathofexile/comments/5tt9v2/why_is_there_no_item_elemental_damage_taken_as/ddpqkal/?context=1
What is the value from the calculation in Path of Building?
In PoB, the damage taken is normalised to 50% cold and 50% lightning with my damage taken being 500 cold and 500 lightning.
How to reproduce the issue
Go to calcs tab and observe the damage taken as.
Character build code
Screenshots