GameAnalyticsPlugin.dll!memcpy(unsigned char * dst, unsigned char * src, unsigned long count) Line 194 Unknown
GameAnalyticsPlugin.dll!rapidjson::GenericValue<rapidjson::UTF8<char>,rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>>::SetStringRaw(rapidjson::GenericStringRef<char> s, rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator> & allocator) Line 2079 C++
GameAnalyticsPlugin.dll!rapidjson::GenericValue<rapidjson::UTF8<char>,rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>>::GenericValue<rapidjson::UTF8<char>,rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>><rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>>(const rapidjson::GenericValue<rapidjson::UTF8<char>,rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>> & rhs, rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator> & allocator, bool copyConstStrings) Line 685 C++
GameAnalyticsPlugin.dll!rapidjson::GenericValue<rapidjson::UTF8<char>,rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>>::GenericValue<rapidjson::UTF8<char>,rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>><rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>>(const rapidjson::GenericValue<rapidjson::UTF8<char>,rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>> & rhs, rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator> & allocator, bool copyConstStrings) Line 660 C++
GameAnalyticsPlugin.dll!rapidjson::GenericValue<rapidjson::UTF8<char>,rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>>::CopyFrom<rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>>(const rapidjson::GenericValue<rapidjson::UTF8<char>,rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>> & rhs, rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator> & allocator, bool copyConstStrings) Line 892 C++
GameAnalyticsPlugin.dll!gameanalytics::events::GAEvents::addCustomFieldsToEvent(rapidjson::GenericDocument<rapidjson::UTF8<char>,rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>,rapidjson::CrtAllocator> & eventData, rapidjson::GenericDocument<rapidjson::UTF8<char>,rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>,rapidjson::CrtAllocator> & fields) Line 1193 C++
GameAnalyticsPlugin.dll!gameanalytics::events::GAEvents::addDesignEvent(const char * eventId, double value, bool sendValue, const rapidjson::GenericValue<rapidjson::UTF8<char>,rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>> & fields, bool mergeFields) Line 644 C++
> GameAnalyticsPlugin.dll!gameanalytics::GameAnalytics::addDesignEvent::__l2::<lambda>() Line 673 C++
[External Code]
GameAnalyticsPlugin.dll!gameanalytics::threading::GAThreading::runBlocks() Line 128 C++
GameAnalyticsPlugin.dll!gameanalytics::threading::GAThreading::thread_routine(std::atomic<bool> & endThread, std::atomic<__int64> & threadDeadline) Line 154 C++
void SetStringRaw(StringRefType s, Allocator& allocator) {
s=0xcdcdcdcd
After some Design Event i get random crash