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b535637
Revert "automated duplicating imported samples modifications (#595)"
robGG1997 Sep 14, 2023
95fb832
Merge branch 'main' of https://github.com/ChainSafe/web3.unity
robGG1997 Sep 14, 2023
e3ab3c2
Merge branch 'main' of https://github.com/ChainSafe/web3.unity
robGG1997 Sep 14, 2023
a536df0
Merge branch 'main' of https://github.com/ChainSafe/web3.unity
robGG1997 Sep 15, 2023
c12a0de
Merge branch 'main' of https://github.com/ChainSafe/web3.unity
robGG1997 Sep 18, 2023
8e1ea0a
Merge branch 'main' of https://github.com/ChainSafe/web3.unity
robGG1997 Sep 18, 2023
1318cd7
Merge branch 'main' of https://github.com/ChainSafe/web3.unity
robGG1997 Sep 21, 2023
33b8e52
Merge branch 'main' of https://github.com/ChainSafe/web3.unity
robGG1997 Sep 22, 2023
0a205bd
Merge branch 'main' of https://github.com/ChainSafe/web3.unity
robGG1997 Sep 25, 2023
df4795a
Merge branch 'main' of https://github.com/ChainSafe/web3.unity
robGG1997 Sep 29, 2023
abc34f6
Merge branch 'main' of https://github.com/ChainSafe/web3.unity
robGG1997 Sep 29, 2023
031e8d3
Merge branch 'main' of https://github.com/ChainSafe/web3.unity
robGG1997 Oct 18, 2023
3a4bdd9
Merge branch 'main' of https://github.com/ChainSafe/web3.unity
robGG1997 Oct 24, 2023
67d871d
Merge branch 'main' of https://github.com/ChainSafe/web3.unity
robGG1997 Oct 25, 2023
3c1d099
Merge branch 'main' of https://github.com/ChainSafe/web3.unity
robGG1997 Oct 30, 2023
ed22cb7
Merge branch 'main' of https://github.com/ChainSafe/web3.unity
robGG1997 Oct 31, 2023
4c8b282
Merge branch 'main' of https://github.com/ChainSafe/web3.unity
robGG1997 Nov 1, 2023
ea609de
Merge branch 'main' of https://github.com/ChainSafe/web3.unity
robGG1997 Nov 2, 2023
001b646
small revert to login scene load changes and lootboxes sample duplica…
robGG1997 Nov 2, 2023
1f5d318
Auto-duplicate Packages Samples
robGG1997 Nov 2, 2023
41bcb29
Goerli check modified/optimized to be easily replaced with sepolia or…
robGG1997 Nov 2, 2023
05b2b57
Auto-duplicate Packages Samples
robGG1997 Nov 2, 2023
b01cee6
Logo.psd file in sprites removed
robGG1997 Nov 2, 2023
9d91874
Merge branch 'rob/lootboxes-sample-fix-679' of https://github.com/Cha…
robGG1997 Nov 2, 2023
8f45149
Auto-duplicate Packages Samples
robGG1997 Nov 2, 2023
adcb974
Merge branch 'main' of https://github.com/ChainSafe/web3.unity
robGG1997 Nov 2, 2023
2214df1
Merge branch 'main' into rob/lootboxes-sample-fix-679
robGG1997 Nov 2, 2023
c1de0ef
Merge branch 'rob/lootboxes-sample-fix-679' of https://github.com/Cha…
robGG1997 Nov 2, 2023
121b7f9
Merge branch 'main' into rob/lootboxes-sample-fix-679
robGG1997 Nov 3, 2023
b3418ce
Published Solution Dependencies to Package Libraries as DLLs
robGG1997 Nov 3, 2023
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Binary file modified Packages/io.chainsafe.web3-unity/Runtime/Libraries/ADRaffy.ENSNormalize.dll
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Expand Up @@ -6729,50 +6729,6 @@ MonoBehaviour:
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Expand Up @@ -56,15 +56,7 @@ protected async Task TryLogin()

LoginSceneIndex = SceneManager.GetActiveScene().buildIndex;

// Checks if the user has removed the main scene from the build settings, allows for other packages like loot boxes to be tested with the login scene
if (SceneManager.GetSceneByBuildIndex(1).name != MainSceneName)
{
SceneManager.LoadScene(1);
}
else
{
SceneManager.LoadScene(MainSceneName);
}
SceneManager.LoadScene(MainSceneName);
}

private void ConfigureCommonServices(IWeb3ServiceCollection services)
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Expand Up @@ -10,6 +10,8 @@ namespace Samples.Behaviours
[RequireComponent(typeof(Button))]
public abstract class SampleBehaviour : MonoBehaviour
{
public const string DefaultChainId = "5";

protected Web3 Web3 => Web3Accessor.Web3;

protected virtual void Awake()
Expand All @@ -22,6 +24,13 @@ private async void Execute()
{
SampleFeedback.Instance?.Activate();

// check if we're on default sample chain
if (Web3.ChainConfig.ChainId != DefaultChainId)
{
// log error not exception to not break flow
Debug.LogError($"Samples are configured for Chain Id {DefaultChainId}, Please Change Chain Id in Windows > {nameof(ChainSafeServerSettings)} to {DefaultChainId}");
}

try
{
await Task.Yield();
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