From 4da8c9173177931a77bed591eb0d01865e9d94a1 Mon Sep 17 00:00:00 2001 From: LocalIdentity Date: Sun, 15 Mar 2026 07:14:44 +1100 Subject: [PATCH] Fix Melee damage not scaling Hammers from Holy Hammers I thought the hammers wouldn't have the melee tag but that does not appear to be the case --- src/Data/Skills/act_str.lua | 2 -- src/Export/Skills/act_str.txt | 2 -- 2 files changed, 4 deletions(-) diff --git a/src/Data/Skills/act_str.lua b/src/Data/Skills/act_str.lua index 2afac98c26..78729e759c 100644 --- a/src/Data/Skills/act_str.lua +++ b/src/Data/Skills/act_str.lua @@ -6079,11 +6079,9 @@ skills["HolyHammers"] = { }, { name = "First Hammer", - melee = false, }, { name = "Other Hammers", - melee = false, }, }, statMap = { diff --git a/src/Export/Skills/act_str.txt b/src/Export/Skills/act_str.txt index a7c03f0d5a..a4accea316 100644 --- a/src/Export/Skills/act_str.txt +++ b/src/Export/Skills/act_str.txt @@ -1036,11 +1036,9 @@ local skills, mod, flag, skill = ... }, { name = "First Hammer", - melee = false, }, { name = "Other Hammers", - melee = false, }, }, statMap = {