@@ -2189,7 +2189,7 @@ bool CoreChecks::ValidateActionStatePushConstant(const LastBound& last_bound_sta
21892189 // Edge case where if the shader is using push constants statically and there never was a vkCmdPushConstants
21902190 if (!cb_state.push_constant_ranges_layout && !enabled_features.maintenance4 ) {
21912191 const LogObjectList objlist (cb_state.Handle (), pipeline_layout->Handle (), pipeline->Handle ());
2192- skip |= LogError (CreateActionVuid (loc.function , vvl::ActionVUID::PUSH_CONSTANT_08602 ), objlist, loc,
2192+ skip |= LogError (CreateActionVuid (loc.function , vvl::ActionVUID::PUSH_CONSTANT_08601 ), objlist, loc,
21932193 " Shader in %s uses push-constant statically but vkCmdPushConstants was not called yet for "
21942194 " %s bound by vkCmdBindPipeline." ,
21952195 string_VkShaderStageFlags (stage.GetStage ()).c_str (),
@@ -2212,7 +2212,7 @@ bool CoreChecks::ValidateActionStatePushConstant(const LastBound& last_bound_sta
22122212 // Edge case where if the shader is using push constants statically and there never was a vkCmdPushConstants
22132213 if (!cb_state.push_constant_ranges_layout && !enabled_features.maintenance4 ) {
22142214 const LogObjectList objlist (cb_state.Handle (), shader_object->Handle ());
2215- skip |= LogError (CreateActionVuid (loc.function , vvl::ActionVUID::PUSH_CONSTANT_08602 ), objlist, loc,
2215+ skip |= LogError (CreateActionVuid (loc.function , vvl::ActionVUID::PUSH_CONSTANT_08601 ), objlist, loc,
22162216 " Shader in %s uses push-constant statically but vkCmdPushConstants was not called yet." ,
22172217 string_VkShaderStageFlags (shader_object->create_info .stage ).c_str ());
22182218 }
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